Source

Source
ObjectComputing

Valve's 3D game engine, introduced in 2004

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Rare

Source

  • Computing

Source, also called Source 1, is a 3D game engine developed by Valve. It debuted in 2004 as the successor to GoldSrc, with Half-Life: Source, Counter-Strike: Source and Half-Life 2. Valve used it for games including Team Fortress 2, Dota 2 and Portal. Third-party Source games include Vampire: The Masquerade – Bloodlines, Dear Esther, The Stanley Parable and Garry’s Mod. It was succeeded by Source 2 in 2015.

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Developer
Valve
Debut
2004
Successor
Source 2, 2015
Sources and credits

Sources and credits

Article
Source (game engine) (English Wikipedia)
Wikidata
Q643572
Text
Card text is adapted from the English Wikipedia article by an automated summary. Wikipedia content is available under CC BY-SA 4.0; see the article history for its contributors. CC BY-SA 4.0 · Article history and contributors
Illustration
AI-generated illustration. Not a photograph or documentary image. (model: gpt-image-2.5-flare)
Popularity
363 median daily views (Wikimedia Pageviews API (all-access, user agent))

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