Prisoner's dilemma

ConceptGame Theory
A game theory thought experiment about cooperation and defection.
2.50Epic

A game theory thought experiment about cooperation and defection.
Epic
The prisoner's dilemma is a game theory thought experiment involving two rational agents who may cooperate or defect. Although defection is rational for each agent individually, cooperation produces a higher payoff for both. Merrill Flood and Melvin Dresher designed the puzzle in 1950 at the RAND Corporation. Albert W. Tucker later gave it its name by expressing the outcomes as prison sentences. Repeated versions can allow cooperation to emerge.
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